Bragg Gaming Posts €25.7M Q1 Revenue with Loss Narrowed, Expands Europe Deals

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Bragg Gaming reported Q1 2026 revenue of €25.7 million, up 0.6% year-over-year, with operating loss narrowing to €1.4 million and net loss improving to €1.2 million. The company secured extended PAM agreements in Croatia and Finland, and was named preferred content partner for Super Technologies’ Greek launch, driving global expansion.

1. Q1 Financial Results

Bragg Gaming delivered €25.7 million in revenue for Q1 2026, marking a 0.6% increase year-over-year. Operating loss improved by €0.3 million to €1.4 million, and net loss narrowed 55% to €1.2 million (€0.05 per share). Adjusted EBITDA reached €4.0 million with a 15.7% margin.

2. Strategic Partnerships and Market Expansion

The company extended its Player Account Management agreement with Senator Group in Croatia and signed a comprehensive PAM deal with SuomiVeto for Finland’s regulated market launching July 2027. Bragg was chosen by Super Technologies as preferred content delivery partner, supporting launches in Romania, Belgium, Serbia, Brazil and, most recently, Greece.

3. AI Transformation and Leadership Changes

Bragg initiated development of its AI brain to drive smarter decision-making, reduce costs and boost EBITDA. Morten Tonnesen joined as COO to lead the AI-First transformation, Garrick Morris was promoted to EVP of Global Content for U.S. and Canada, and Thomas Winter joined the board.

4. Acquisition of Drayton International

Bragg acquired Drayton International to accelerate its games-first strategy, bolstering its content portfolio and development capabilities in key jurisdictions.

Sources

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