GCL subsidiary 4Divinity showcases six game titles at gamescom 2026
GCL•Marketing push at the Cologne event
The marketing push includes five trailers slated for major stages and more than 180 meetings with media, creators, and partners.
Publishing strategy and portfolio support
Strategy centers on building a global publishing platform, spanning AAA shooters, action RPGs, and narrative RPGs.
Portfolio support includes 270 developers across seven studios, shared production infrastructure, and more than 2 million wish lists.
4Divinity to showcase six games at gamescom 2026
GCL’s publishing subsidiary 4Divinity plans to showcase six games at gamescom 2026, targeting expansion in Western markets.
Showings are scheduled across three halls at the Cologne event, running Aug. 25-30, 2026.




