Company did not provide specific guidance for the current quarter or full year
Overview
South Korea online/mobile game developer's Q2 revenue declined 5% yr/yr
Online game revenue grew, offset by declines in mobile game revenue
Key Details
Metric
Beat/Miss
Actual
Consensus Estimate
Q2 Revenue
KRW 161.88 bln
Q2 Net Income
KRW 24.34 bln
Q2 Operating Expenses
KRW 24.76 bln
Q2 Operating Profit
KRW 27.58 bln
Result Drivers
ONLINE GAME GROWTH - Co said online game revenue rose QoQ and YoY, mainly due to increased sales from Ragnarok Online in Thailand and Latin America, partially offset by declines in Japan
MOBILE GAME DECLINES - Co said mobile game revenue fell QoQ and YoY due to decreased sales from Ragnarok: The New World, Ragnarok: Twilight, and Ragnarok M: Classic in Taiwan, Hong Kong, Macau and Southeast Asia, partially offset by new launches