Roblox Cuts 2026 Bookings Guidance to $7.33B–$7.6B After Q1 Miss
Roblox reported Q1 bookings of $1.7B and revenue of $1.4B, missing analyst estimates and daily active users of 132M versus a 143.8M forecast. The company cut full-year 2026 bookings guidance to $7.33B–$7.6B from $8.28B–$8.55B, attributing the revision to its January age-verification rollout.
1. Q1 Financial Results
The company reported Q1 bookings of $1.7 billion, missing the $1.74 billion estimate, and revenue of $1.4 billion fell short of the $1.42 billion consensus. Adjusted EPS of -$0.35 topped forecasts of -$0.41, while daily active users reached 132 million versus 143.8 million expected.
2. Guidance Revision
Full-year 2026 bookings guidance was lowered to a range of $7.33 billion to $7.6 billion from a prior outlook of $8.28 billion to $8.55 billion, with second-quarter bookings forecast at $1.55 billion to $1.61 billion well below the $1.88 billion consensus.
3. Safety Rollout and Strategic Initiatives
The mandatory age-verification rollout is cited as the main headwind slowing new user acquisition and restricting platform communication. Free cash flow rose 40% to $596 million, and the company introduced Roblox Plus, a $4.99 monthly subscription designed to deepen retention among highly engaged users.